Local craftsman looking for revenge




Male Elf Alchemist (Grenadier) 7
CN Medium Humanoid (Elf)
Init + 2, Senses Low-Light Vision; Perception + 13
Harrow Points 1 (The Survivor)

AC 16 touch 12, flat-footed 14 (+ 4 Armor, + 2 Dex)
Hp 51 (7d8; + 7; + 4
Fort + 6, Ref + 8, Will + 6 (+ 8 vs Enchantments)
Defensive Abilities Combat Expertise (- 2/+ 2), Elven Immunities
Resistances None; Immunities Sleep
Weaknesses None

Speed 30’
Ranged Bomb + 9 (4d6 + 4; x2; 20’; Splash 8; DC 17) or Composite Longbow [+ 1] + 8 (1d8 + 2; x3; 110’) or Rapid Shot (Bow) + 6/+ 6 (1d8 + 2; x3; 110’)
Melee Dagger + 7 (1d4 + 1; 19-20 x2)
Space 5’; Reach 5’
Special Attacks Alchemical Weapon, Bomb (13/day; 4d6; Splash 8; DC 17), Deadly Aim (- 2/+ 4), Directed Blast, Discoveries (Frost Bomb [DC 17], Precise Bombs, Tanglefoot Bomb [DC 17]), Mutagen (70 minutes), Piranha Strike (- 2/+ 4)

Extracts Prepared
Cater Level 6th
3rd - Fly, Heroism
2nd - Alchemical Allocation, Barkskin, Darkvision, False Life
1st - Cure Light Wounds, Expeditious Retreat, Monkey Fish, Shield, Shield

Str 12, Dex 14, Con 11, Int 19, Wis 13, Cha 10
Base Attack + 5; CMB + 6; CMD 18
Feats Extra Bombs, Iron Will, Precise Shot, Rapid Shot, Throw Anything
Skills (ACP – 0): Acrobatics + 3, Appraise + 13, Bluff + 11, Craft (Alchemy) + 21, Escape Artist + 3, Fly 10, Heal + 6, Knowledge (Arcana) + 14, Knowledge (Nature) + 14, Linguistics + 6, Perception + 13, Spellcraft + 13 ( 15 to identify items), Survival + 9, Use Magic Device + 10
Languages Celestial, Draconic, Elven, Giant, Gnome, Orc, Taldane
Traits Firebug, Framed
SQ Alchemy (+ 7), Armor (Light), Bonus Feats (1), Discovery (Infusion), Elf Senses, Elven Magic, Martial Weapon Proficiency (Scimitar), Swift Alchemy, Weapon Familiarity, Weapon Finesse, Weapons (Simple, Simple)
Harrow Tattoo (The Vision): + 1 Resistance
Current Harrow Card: The Survivor

Expendables Alchemist’s fire x2, antiplague, antitoxin x2; Elixir of Vision, Potion of Darkvision, Potion of Fly
Armor + 1 Studded Leather
Weapons Composite Longbow [+ 1], adamantine arrow, +1 Arrow x10, arrow x10; dagger
Magic Items
Mundane Gear backpack (alchemy crafting kit, flint & steel, formula book [34/100]), bandoleer x2, canteen
Stored Gear: Home (alchemist’s fire x5, arrow x80, bedroll, belt pouch x2, creepy doll x5, Hybridization Funnel, portable alchemy lab, rations x5, short bow, torch x4, vermin repellent)
Wealth 5 cp, 27 sp, 104 gp, 53 pp

1st-Level: Adhesive Spittle, Ant Haul, Cure Light Wounds, Expeditious Retreat, Heightened Awareness, Mage Armor, Monkey Fish, Reduce Person, Shield, Targeted Bomb Admixture, True Strike
2nd-Level: Alchemical Allocation, Barkskin_, Cure Moderate Wounds, Darkvision, False Life, Resist Energy, See Invisibility
3rd-Level: Fly, Heroism, Water Breathing


My father has run a successful alchemist shop (Controlled Entropy) in the Midland district of Korvosa since before I was born. Our family lives in a very nice home attached to our shop. Our entire family works at the shop. Mom, Dad, older brother Feyl and me. From the time I was old enough to stand, I have fiddled about with my dad, the master alchemist.

Korvosa has always been good to our family. Because the shop has done well, it has provided my family plenty of gold to live and prosper. Some evenings my brother and I would go up and hang out in our “fort” up in the shingles. I spent so many nights looking out over the city. When I hear people complaining about how strict everything is here and other politics, I typically don’t get too involved. I love this city and what it has provided my family.

A few months ago a small contingent from what we thought was The Cerulean Society came into the shop and placed a large order for alchemist fire. It was large enough of an order that had my Dad was nervous about our ability to meet the deadline. Later we heard it was actually for a man named Gaedren Lamm. We all worked very hard, but fell short by 2 days. When the Lamm’s guys came around to “express their displeasure with the missed deadline” which involved breaking a few things and intimidating customers and my parents. My brother told them to fuck off and got right in their face. One of the guys, Curtis told Feyl he better watch himself or he could end up getting hurt. Feyl didn’t back down, but my mother intervened before anything got out of hand. A couple days later, city guard came to arrest Feyl. Curtis had been murdered and a witness (an old fisherman) said he had seen my brother do it. Feyl had no alibi as he was alone hanging out in the shingles on the evening in question.

We know he had nothing to do with Curtis’s murder. Fortunately, he was released when the fisherman also was found dead and couldn’t testify.

Feyl has not been the same since. He is quiet, rarely goes out of the house. I could rarely even get him up to our fort. One rare night in the fort he admitted to me that he hates the way people look at him and talk about him. He feels as though he has embarrassed Dad and put the shop in jeopardy.

I need to get in touch with Lamm. I believe his men killed Curtis, set up Feyl and killed the Fisherman when he was going to recount his story. I wonder if Lamm himself had an active role in these sorted affairs


Curse of the Crimson Throne Khaaaan PatWallace